Page 23 - Disney Insider Guide
P. 23

An interesting film-making technique the Imagineers use can also be seen on Main   Walt had a strong sense how he
 Street, U.S.A. When making movie sets, designers often use a technique called   wanted the park to be laid out.
 ‘forced perspective’.  Forced perspective is the illusion of giving greater height or   The layout of the park is often
 scale to an object using an optical illusion.      referred to by Imagineers as the
                                                    ‘hub and spoke’ design.  This
     For example, on Main Street, the ground        describes a central hub in the
 level shop facades are full size, but as           center, with paths leading out
 the height of the building increases,              into the different lands.
 the scale diminishes.  The windows on
 the second floor are smaller and the               At the center of our park, is
 third floor has the smallest size.  This          Sleeping Beauty Castle. Not
 gives the eye the illusion of scale, when
 actually the building is half the size.  only does this provide a focal point
            for our guests to orient themselves
 The Imagineers also placed the buildings   within the park, but it is also what Walt
 on Main Street in a certain configuration   affectionately called a ‘weenie’.  This
 to give the most amount of prominence   refers to a large icon that draws guests
 to the castle and make it seem further   towards it and provides a focal point
 away than it actually is.  When you are   within the land.
 standing at the castle looking back
 down Main Street, the train station   Another example of a weenie at Hong
 seems closer.  Kong Disneyland is Big Grizzly Mountain
            in Grizzly Gulch.
 Something Imagineers carefully plan
 is how guests move from one land to
 another, using a film-making editing tool,
 called a transition.  A transition is a subtle,
 soft blend between two different images.  For example, when our guests walk from
 the hub to Adventureland, guests will notice small changes.  The ground will appear
 different, the music will slowly change, the foliage will subtly change, and even the
 smells will reflect a more Adventureland feel.

























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